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Gardock ([personal profile] gardock) wrote2013-01-28 12:06 pm
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Let's Play Umineko no Naku Koro ni - Episode 3 Chapter 6

Episode 3 Chapter 6 – Storytime with Rosa

Ssssssssssso! What's going on on the gameboard?




Let's find out what Rosa knows.





So, like most middle school students who don't live on godforsaken islands attempt at one point or another, Rosa ran away from home.



And the only place she could think to go was the forest.



Understandable. Being devoured by mutant island squirrels is generally preferable to spending a lot of time in the company of Ushiromiyas.




Krauss and Eva know nothing of appropriate times and places to be dicks to their siblings.




Naturally, everyone's main concern right now is that Rosa has confirmed the existence of the mansion. But she has more story. Let's move to flashback.



Once she got yea deep in the wild, it finally became less wild. That's how she found the second mansion.




Kuwadorian is, remember, a cage. But finding a house in the middle of the forest as a kid, Rosa's mind knew exactly where to go. The legend of the witch. The stories built her up as scary if you disrespected her, but also known to help people. Rosa, feeling unlucky enough already, figured maybe she could curry the witch's favor.




She had no luck finding the gate, but she could get in like a stray dog. Why not, at this point? She'd been in the forest forever.



It was at this point that she would begin to suspect, had it not been 1967, that she was actually in Jurassic Park.




But 'ere long, the mansion.




Given the timeframe, this would in fact be the same Beatrice from that conversation with Kinzo Battler saw...



Yes, a twelve-year-old gardener. This Beatrice was not well acquainted with the ways of the world.




No, we're not getting a sprite for young Rosa. What made EVA so special, anyway?




They proceeded to have an unsurprisingly strange conversation.




Kuwadorian Beatrice thought of herself as a witch, despite knowing no magic. She only had what Kinzo told her she should be to go on, apparently.



Odd. That's what he used to tell the siblings to keep them out. Little Rudolf just thought wild forest wolves sounded like great potential pets, so Kinzo had to change the story to being about a scary witch in the forest.




Get back to the flashback.






This conversation was, again, weird.




But perhaps young Rosa accidentally said something very on-the-nose about animals in cages.





Despite supposedly having the soul of a well-traveled thousand-year-old witch, this Beatrice had lived and grown without any of her memories. She had everything provided for her, but never had even a minute's experience with anything else. She'd never even seen a person other than Kinzo or her personal servants. It was a hell of a gilded cage.





Rosa decided to do the right thing. She'd spring this jailbird.





Or, well, at least she had good intentions.




I hear those are what the road to Hell is made of.



Eh, Kinzo seems like a reasonable guy. I'm sure the three of them talked this out and everything went fine.





But leaving her here wouldn't have been right. So they were off.




And it was the best day of Beatrice's current life.




Rosa, though, was somewhat lost. The only obvious way out was an especially roundabout way back to the mansion...




Rokkenjima didn't have very even beaches, after all. Even once they were out of the forest, getting around the island to the mansion was going to literally be a hike...





Well, Beatrice wouldn't mind.




She didn't even know what a cliff was, after all.




Or how to climb.




….




We're not in a Looney Tune, Rudolf. She fell off a fucking cliff.





PAUSE.




Oh goddammit, Battler, you were dead this whole time? We're supposed to be paying attention!




This has, after all, put a bit of a hole in your pet theory.



Laaaaaaaaaaaaaaaaaaaaaaaaaaame.

UNPAUSE. And back to flashback.




There's an easy way to resolve this, Battler.

PAUSE.




Maybe she's referring to a crab that got crushed under the plummeting body!





Man's gotta have his priorities.

UNPAUSE.



Well hell, guess whose perspective.





As a ghost, her memories can of course return.



So... good job, Rosa. With an indeterminate amount of irony.



Still, ghosts aren't so tough. Beatrice's gonna need time to recover.




Either way, Kinzo has some shit for which to answer.

[SFX: ahaha.wav]

PAUSE.



Well. Where to begin picking up the shattered pieces of Battler's argument...





Kinda weird to be on Beato's side, isn't it? The shrine is ancient, but Kinzo had it renovated slighty after Kuwadorian Beatrice died.



Battler, you're asking her a mechanical question about magic. This would only matter to you if you were kind of starting to believe such a question was not irrelevant nonsense. Hint, hint.





And that's why it took her like seventeen years to materialize strongly enough to get someone to break the mirror for her. Moving on...






Battler, come on. You're not doing yourself any favors by overthinking this. What happened to that old “magic is bullshit” pride?



There we go.




You've taken a heavy blow. Beato is even stealing your catchphrase. But there's always hope! The battle over the number of people on the island isn't lost!

[BGM: Black Lilliana]



There's no hope! The battle over the number of people on the island is lost!




NOT NOW RONOVE





Unfortunately, there's having faith in one's loved ones, and then there's being blind to reality.



He hasn't lost the actual part of the game he has to win. But... if he has to actually out someone as a murderer, he's not gonna enjoy it even if he wins.



You'll note that in terms of there being murders to solve, the third game hasn't even started yet.

It's time to change that.